But that, dear reader, is not to say there were no diamonds in the grimdark galactic rough. To put it undiplomatically, a lot of them have been catastrophic, smoking dumpster fires, crippled by misbegotten concepts, uncomprehending publishers, short-changed budgets, confused mechanics, and jarring lore inconsistencies. In the 33 years that Warhammer 40,000 has been filling dining room tables with green-skinned cockney aliens and colourful, massive-shouldered Space Marines, the setting has generated at least 50 digital game adaptations (including, latterly, a few mobile offerings) and the vast majority of those – to put it diplomatically – have not managed to capture the magic of the tabletop game or its deep fiction. Warhammer 40k computer games get a bad rap.
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